Friday, October 31, 2008

HUGE NEWS!

Wow, this is cool. I've had to wait awhile to tell anyone about this, but now that I can I'm still pretty overwhelmed by it.

"The Escapist" (http://www.escapistmagazine.com/) is best known these days as the website home of video-game critic Yahtzee Croshaw's hugely popular "Zero Punctuation" weekly series. But it's ALSO a full-blown webzine of it's own with lots of other content. As of this week, that content now includes a weekly gaming/geek-culture news series called "The Escapist Show." You should be watching, it's awesome.

Anyway, "The Escapist Show" features along with it's regular content and contributors short humor segments provided by independent web guys, and next week (episode #2, tentatively planned to air on November 4th) the contributor will be... ME! I'll be doing a movie review - can't tell ya which movie yet. Cool, no?

I encourage everyone to check this out... ESPECIALLY all you Game OverThinker fans, since it's YOUR enthusiam for my goofy content that's had alot to do with getting me noticed at this level. I CANNOT thank you guys enough. But don't see it just for me - the series looks really good and off to a great start. And if you like seeing my stuff on there, send some feedback over to Escapist telling them so, and maybe I'll get asked to come back for more. Look for it next week!

Wednesday, October 29, 2008

It lives!

Computer working again... mostly. New episodes plus something pretty big forthcoming as I make them and complete things. Thank all for patience.

Thursday, October 23, 2008

Popmatters Interview

QUICKLY before this crashes again:

I've been interviewed by LB Jeffries of PopMatters about the OverThinker series. How cool is that? No time to even be faux-humble snarky about it (that was on the other blog, and even that was abbreviated.)

Read the interview here: http://www.popmatters.com/pm/feature/64317/the-new-youtube-game-criticism-an-interview-with-moviebob/

Wonder about how I got to be deemed newsworthy later ;)

Wednesday, October 22, 2008

A memo to the fans

Okay. The reason there hasn't been a new video for almost a month is twofold: Firstly, my PC is apparently in some kind of death-throes, so my ability to get online OR edit is sporadic at the moment. Secondly... I can't say much officially at this time, but I have a few other projects taking up some time right now.

Rest assured that new material is on the way, and that I'll be saying more as soon as I am able to.

Monday, September 29, 2008

EPISODE THIRTEEN: "And There Came A Review"

Not that I don't enjoy being a commentator as opposed to a straightforward critic, but sometimes you just want to review something. So I did, to a largely overlooked budget DS platformer called "Barnyard Blast." The only thing you really need to know is that it's hero is a pig who is also a cowboy and that it actually sets out to spoof "Castlevania" and "Ghosts n' Goblins."

Friday, September 12, 2008

EPISODE TWELVE: "Sir Mix-A-Lot Would Approve"

See? Technically, it's a whole day LESS than a month since the last update :)

This one is, chiefly, about "Fat Princess"... or, rather, my likely-to-be-in-vain hope that the inevitable (mutually) embarassing dust-up between Gamers and Feminists over "Fat Princess."



Since "Fat Princess" is still yet to be released even for full reviews, this is probably the EARLIEST I've ever been to the party in terms of current-affairs commentary in game journalism. As you'll see in the video, there's a good reason for that: The earlier you hit a subject, the less usable visual material there is to work with.

As such, I'm not even going to pretend that this is one of the more visually-compelling episodes by any means; though I would perhaps beg a small amount of credit for doing ten minutes of commentary largely about anger amongst womenfolk and not doing a single Sarah Palin joke (saving for later, don't worry.)

Wednesday, August 13, 2008

EPISODE ELEVEN: "Can It Happen To Us?"

A decade ago, a onetime "niche" industry for the young and the geeky "grew up," conquered the world... and then lost everything. The OverThinker remembers how it happened, and wants to know if the gaming biz is heading down the same path.



I'll try not to let a month pass between installments again - fortunately this one was actually a pretty quick job. What slows these things down is the image-hunting: Some material you'll find TONS of stuff to work with, others... not so much.

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