I really, really liked NetherRealm's "Mortal Kombat" reboot, particularly on an aesthetic level - character animation wasn't so hot, but they NAILED the "dark-fantasy collage airbrushed on the side of some guy's van" art-style of oldschool MK games.
I have a feeling I'll be less enthused about their new DC Universe fighter, "Injustice: Gods Among Us," which appears to be ODing on awful 90s-style comic atmosphere and features character designs that suggest the art department was told: "Y'know how the New 52 looks have kind sucked for the most part? Well, we need them to suck MORE for this."
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2012
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